Service redundancy ensures that when a server fails, clients can seamlessly connect to another without losing session data or experiencing disruption. Load balancing and clustering are two primary approaches used to achieve this continuity.
Service Redundancy
Often when I think about server redundancy, I'm thinking about the hardware: actual physical servers that have redundancy to them, or perhaps it's virtual servers and multiple virtual servers. But the software needs to be able to fail over as well. We need some sort of service redundancy. Whatever the case may be, what the client is actually connecting into is a service on those servers. So we need to think about the services that are running and how we create redundancy with them.
Here we have a laptop. That laptop is the client machine, and it's going to make a request into the server. The server runs services, and it's the actual service that's making a response to that client. Here's the thing: when a client is connecting to that service or server, it's connecting to an IP address. But let's say that server goes offline. How is this client going to know that? How is this client going to know that they need to now connect to another server? This could be confusing to this client, and we need a mechanism that solves this.
We also have another issue, and that is with sessions. When a client machine connects to these servers, it creates what's called a session. This might be a TCP session or an application layer session, whatever the case may be. It's communicating with one of these servers. If it needs to start communicating to another server, then some of that in-session information can get lost if it's not engineered right. So how do we switch this client to point to a new server without losing this session information?
Two possible solutions for these might be clustering and load balancing. It doesn't necessarily solve all of our issues, but this could be part of the solution. Load balancing distributes the load that we have coming into these — how many clients are connecting — and distributes them amongst different servers here. Clustering clusters these servers up into a group that kind of act together, and so they can act all as one service.
An example of load balancing might mean that we set up a separate piece of equipment that is a load balancer, and we'll then route the traffic that comes in from the client to a proper server. Now all this load balancer needs to do is point to another server. We still have the session issue, which maybe we store the session on the backend servers here, on the databases here, so that way it can be persistent as you go from server to server.
Now these two function very differently and serve different purposes. However, because of how they operate, they can solve some of the same problems. So there's a lot of overlap between these, and we may choose clustering, or we might choose load balancing, or we might choose both of them to implement, depending on what our needs are.
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