Packet Tracer's interface is built around a central map area for designing networks, supported by a menu bar, main toolbar, and a bottom panel for adding devices and connections. The workspace supports both logical and physical views of network topology.
Packet Tracer Layout
Up here we have the menu bar, just like the other menu bars we see, and we've got the standard copy and paste. We've got where we can save this as a file, or we can open up other files, so we've got a lot of the standard features up here in the menu bar.
Down below we've got our main toolbar right here, and it has all the quick tools that we might use, similar to what we see in other programs. We can zoom in or zoom out, we've got a save as well, or if we want to print something. Then there's this secondary one, if we want to manipulate and change some of the stuff on the items that we're going to be working with on this main map area.
And that's what this is: this is the main map area. Down here we then have this toolbar at the bottom, which is where we're going to find a lot of our equipment and our connections and that type of thing. We'll definitely be using a lot of this main area right here, as well as this toolbar down here at the bottom.
One other thing we can see about this main area: we've got a logical map, so we can see how things are set up logically. We also have the physical. I'm not going to spend a lot of time on the physical side of things, but this could be one way that we could visualize what's happening with this equipment and where this equipment's at. So this is a cool tab where we could get familiar with what we'll actually see in the networking closet. But for now, we're going to really focus mainly on this.
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