About this interactive
The Software Licensing lesson starts with the idea everything else rests on: when you buy software, you do not own the software. You buy a license, the right to use it on its maker's terms, the way renting billboard space does not make the billboard yours.
How long it lasts. A perpetual license is a one-time purchase that lets you keep using the version you bought. A subscription works only while you keep paying. A one-time purchase with a maintenance plan gets you each new version while you pay the maintenance; stop, and you keep the version you had then.
How it is limited. By the number of devices or users; by concurrent users, how many at the same moment; by site, such as a school's IP address range; by hardware, such as CPU cores; or by time.
Free access. Open source lets you get and use the source code; freeware is free to use, without the code. Shareware lets you use it before you pay, in several models: freemium (a free part, a paid premium), trialware (free for a limited time), crippleware (not fully working until you pay, like a watermark on exports), nagware (full features, with reminders to pay), adware and donationware.
The terms are in the end-user license agreement (EULA). Some software must be activated (a key, your credentials, a hardware device, a location); registering usually gets you support or the warranty, and gives the maker your details for marketing.
Read each situation, choose what happens, and read the reveal.
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